Contests
Entering contests is a fun activity for kids. They can practice their writing skills, learn about new subjects, and may even end up winning a great prize. We've collected some of the most interesting, challenging, and fun contests available for kids to enter.
Contests for Kids
Intel International Science and Engineering Fair
The Intel International Science and Engineering Fair (Intel ISEF) is the world's largest pre-college celebration of science. Held annually in May, the Intel ISEF brings together over 1,400 students from more than 40 nations to compete for scholarships, tuition grants, internships, scientific field trips and the grand prize: a $50,000 college scholarship. Science Service founded the ISEF in 1950 and is very proud to have Intel as the title sponsor of this prestigious, international competition.
Shankar's International Children's Competition (SICC)
K. Shankar Pillai (July 31, 1902–December 26, 1989) was a famous cartoonist. He brought out a political magazine called ‘Shankar’s Weekly’. Under the auspices of this magazine, a competition called the Shankar’s International Children’s Competition was organized in 1949. It invited paintings and writings from children in India. Children sent about 3,000 entries. The following year the competition was thrown open to children from all over the world.
Today, the competition has grown and about 1,60,000 entries are received from over 130 countries. The entries are judged by an international jury. The prizewinning entries are compiled in a volume called the ‘Shankar’s Children’s Art Number’. The competition is open to children all over the world below the age of 16 years. There is no entry fee and competitors are free to choose the theme/subject they are interested in, or like most, for their paintings/ drawings/writings.
Let's Get Real
Let's Get Real™ is an academic competition and an opportunity for teams of students to gain experience working on real business challenges. Corporate sponsors supply real challenges for which teams submit solutions in business format. Each team chooses from the list of challenges the one(s) it finds most interesting. Challenges might include areas such as environmental issues, manufacturing, distribution, engineering, software creation, human resources, health and safety, facilities design, public relations, or any other areas deemed important to the corporations involved. There is no entry fee for teams.
Global Virtual Classroom Contest
The Global Virtual Classroom Contest is a global team cooperation and website-building activity for students from 7 to 18 years of age. Using Internet technologies to communicate, up to 100 teams of three schools each will build Websites on topics of their choosing. Each team will consist of three schools from three different countries. Team websites will be judged by a panel of VIP judges.
UCTheFuture - Life in the Year 2047
This contest involves electronically or manually submitting a graphic depiction (drawing, photo or other image) along with a 50 to 100-word description of what an aspect of the world will look like in the year 2047.
A $1,000 prize will be awarded to the winning entry chosen from the first 50 entries submitted and selected for viewing on the UCTheFuture web site.
Arbor Day National Poster Contest
Join over 74,000 fifth grade classrooms and home schools across America in the Arbor Day National Poster Contest. The theme chosen will increase your students’ knowledge of how trees produce and conserve energy. The free Activity Guide includes activities to use with fifth grade students to teach the importance of trees in producing and conserving energy. These activities correlate with National Science and Social Study Standards. The Guide also includes all of the information you need for poster contest participation.
USA Computing Olympiad /International Olympiad in Informatics (IOI)
The IOI is the premier world wide high school computer programming competition. The USACO supports pre-college computing around the world through computer programming competitions and training materials.
The USACO holds six Internet Contests during the academic year, and in the late Spring conducts the US Open, a proctored exam. Based on the results of these contests, 16 students are invited to an all-expense-paid training camp in the early summer, where 4 students are selected to be the US Team at the International Olympiad in Informatics (IOI). To access the current year's information, click on the link on the left-hand menu.
ExploraVision
ExploraVision is a competition for all students in grades K-12 attending a school in the U.S., Canada, U.S. Territory or a Department of Defense school. Homeschooled students are eligible to enter. It is designed to encourage students to combine their imagination with their knowledge of science and technology to explore visions of the future. Teams of students select a technology, research how it works and why it was invented, and then project how that technology may change in the future. They must then identify what breakthroughs are required for their vision to become a reality and describe the positive and negative consequences of their technology on society. Winning ideas have focused on things as simple as ballpoint pens and as complex as satellite communications. The student teams write a paper and draw a series of Web page graphics to describe their idea. Regional winners make a Web site and a prototype of their future vision.
Greeting Card Contest from Kate Harper Designs
Kate Harper Designs is seeking out submissions for our Greeting Card Contest to select quotes for our "Kid's Quotes" greeting card line. We always have a shortage of submissions, so the more you submit, the higher chances you have of being published. This contest is open to children aged 12 or younger. If your quote is selected, you will receive $25, your name printed on the card, and free greeting cards.
We the People Ideas of America Essay Contest
As part of its We the People initiative, National Endowment for the Humanities (NEH) invites high school juniors to participate in an essay contest that invites them to reflect on The Idea of America.
Making Contests a Part of Home Learning
Contests in Your Curriculum
Contests offer a new educational experience for the homeschooled child. Entering a contest increases motivation, develops research skills, adds excitement to assignments, develops character, and enriches your curriculum choices. Learn how to choose which contests to enter, which contests to avoid, and how to get the most out of entering contests.
Featured Resources
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KONOS
KONOS offers unit studies for homeschoolers, with a focus on character building and the study of history.
Real Lives: Eleven Teenagers Who Don't Go to School
Grace Llewellyn, author of the The Teenage Liberation Handbook, offers the stories of 11 teens who made the decision to reject traditional schooling methodologies and take their education into their own hands. The essays highlight offer a day-in-the-life look at teen homeschooling and unschooling, as the teens embraced self-education and increased in their self-confidence and motivation.
The Exhausted School: Bending the Bars of Traditional Education
These 13 essays, presented at the 1993 National Grassroots Speakout on the Right to School Choice, illustrate how education reform actually works. Written by award-winning teachers and their students, these essays present successful teaching methods that work in both traditional and nontraditional classroom settings. Gattos voice is strong and unique. Thomas Moore, author of Care of the Soul
Learning Styles: Reaching Everyone God Gave You to Teach
This book offers helpful and practical strategies about the different ways that kids acquire information and learn, and then use that knowledge. Kids' behavior is often tied to a particular learning style and understanding that fact will help parents respond to their child in ways that decrease frustration and increase success, especially in a homeschooling environment.
Smart Mouth
Ages: 8 years and up; For 2 or more playersSmart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.